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	<title>Hype - Revision history</title>
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	<updated>2026-04-17T10:48:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://mmatycoon.info/index.php?title=Hype&amp;diff=12&amp;oldid=prev</id>
		<title>MMATycoon: Created page with &quot;right  Most entities within the game (fighters, managers, companies etc), will have a hype rating. This is basically their rank. We use &quot;hype&quot; because just like in real life, often the perceived quality of someone or something is different to the actual quality.   ==Fighter Hype== Fighter hype can be viewed as the fighter&#039;s ranking. Just as with real life, the fighter&#039;s perceived world ranking is not always a direct correlation with their actu...&quot;</title>
		<link rel="alternate" type="text/html" href="https://mmatycoon.info/index.php?title=Hype&amp;diff=12&amp;oldid=prev"/>
		<updated>2024-12-10T23:31:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=File:Official_help.jpg&quot; title=&quot;File:Official help.jpg&quot;&gt;right&lt;/a&gt;  Most entities within the game (fighters, managers, companies etc), will have a hype rating. This is basically their rank. We use &amp;quot;hype&amp;quot; because just like in real life, often the perceived quality of someone or something is different to the actual quality.   ==Fighter Hype== Fighter hype can be viewed as the fighter&amp;#039;s ranking. Just as with real life, the fighter&amp;#039;s perceived world ranking is not always a direct correlation with their actu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:official_help.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
Most entities within the game (fighters, managers, companies etc), will have a hype rating. This is basically their rank. We use &amp;quot;hype&amp;quot; because just like in real life, often the perceived quality of someone or something is different to the actual quality. &lt;br /&gt;
&lt;br /&gt;
==Fighter Hype==&lt;br /&gt;
Fighter hype can be viewed as the fighter&amp;#039;s ranking. Just as with real life, the fighter&amp;#039;s perceived world ranking is not always a direct correlation with their actual skills. Similarly, your fighter&amp;#039;s hype rating is dependent upon who they have beaten and what that fighter&amp;#039;s hype was at the time.&lt;br /&gt;
&lt;br /&gt;
If a fighter beats someone with a high hype rating, they will gain a lot more hype than if they beat someone with a low hype rating and a similar principle applies with losses and taking a hit to their current hype rating.&lt;br /&gt;
&lt;br /&gt;
The higher the hype rating, the more people will want to watch them fight and the more people will buy [[Pay Per View]]&amp;#039;s with that fighter involved.&lt;br /&gt;
&lt;br /&gt;
==Clothing and Nutrition Hype==&lt;br /&gt;
Clothing and nutrition hype is based on a number of factors:&lt;br /&gt;
* Sponsorships&lt;br /&gt;
** Daily spend on existing sponsorships (total $/days)&lt;br /&gt;
** Total hype/pop of sponsored fighters&lt;br /&gt;
** Top 10 hype/pop of sponsored fighters&lt;br /&gt;
* Weekly sales&lt;br /&gt;
* Weekly vending machine sales&lt;br /&gt;
&lt;br /&gt;
The higher your hype, the higher up the list you will appear on the highstreet. Also, the higher your hype, the more useful you are as a [[Merchandise Partners|merchandise partner]] for [[fight organizations]].&lt;/div&gt;</summary>
		<author><name>MMATycoon</name></author>
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